I am willing to admit, I know some cool people. One of those cool people is a magnetic man with an entrepreneurial spirit, who just wants to make games. This led to his idea of making an indie game in Unreal Engine 4, the summer between sophomore and junior year. I was lucky enough to join with 2 other teammate from or Game 200 project (LunaSea).
There were a couple of tough hurdles to start with: none of us actually knew Unreal, and we were all basically programmers/designers by trade. Boss man was awesome enough to do a majority of the artwork and lead us. After the fact, he admits the precipitousness of balancing it all. Even though our first month we spent learning Unreal, and we changed fundamental aspects of the game half-way through, we ended up making a pretty impressive project, considering the circumstances. Here is the game on the steam page: http://store.steampowered.com/app/700340/Galacatraz_Eject_Equip_Escape/
0 Comments
|
Archives
November 2019
Categories |